Town: Odíhg Tmeverizùfo

Odíhg Tmeverizùfo

Odíhg Tmeverizùfo
Example Tauric architecture.
StateTauranian United Provinces
ProvenceStstèsùp Provence
Sub ProvenceGæ̈potäijurjä Hold
RegionLetolegose Maquis
Founded1514
Community LeaderMayor Clare Goiē̼o
Area5 km2 (2 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation2770 m (9087 ft)
Average Yearly Precipitation220 cm/y (86 in/y)
Population1402
Population Density280 people per km2 (701 people per mi2)
Town AuraNecromancy
Naming
Native nameOdíhg Tmeverizùfo
PronunciationTmeveriz /ˈʊfo/
Direct Translation[partner; ally] [lease]
Translation[Not Yet Translated]

Odíhg Tmeverizùfo (Tmeveriz /ˈʊfo/ [partner; ally] [lease]) is a subtropical Town located in Gæ̈potäijurjä Hold, Ststèsùp Provence, within the Tauranian United Provinces.

The name Odíhg Tmeverizùfo is derived from the Tauric language, as Odíhg Tmeverizùfo was founded by Fyeshë Pritchardd, who was culturaly Tauric.

Climate

Odíhg Tmeverizùfo has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a pleasant 23°C (73°F). Odíhg Tmeverizùfo receives an average of 220 cm/y (86 in/y) of precipitation, most of which comes in the form of rain during the summer. Odíhg Tmeverizùfo covers an area of nearly 5 km2 (2 mi2), and an average elevation of 2770 m (9087 ft) above sea level.

Overview

Odíhg Tmeverizùfo was founded durring the early 16th century in winter of the year 1514, by Fyeshë Pritchardd. The establishment of Odíhg Tmeverizùfo suffered from many setbacks, delays, and obsticles, most notably a group of Odíhg Tmeverizùfo which required millitary assistance exterminate before the community could finish being built.

Odíhg Tmeverizùfo was built using the conventions of Tauric durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Odíhg Tmeverizùfo is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Odíhg Tmeverizùfo is is constructed arround a semi-circular narrow packed earth mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The town has a defencive wall made from large clay bricks. The wall is constructed to the exact specifications of millitary fortifications, but the nature of its clay brick construction leaves it vulnerable to even outdated siege equipment. That said, the town is well defended against anything short of an army. The town's brittle defences are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the town's defences.

A look around Odíhg Tmeverizùfo makes it abundantly clear the town suffered something horrible some time ago. It’s a quiet town filled with closed scriptoriums, people quietly yet dejectedly reading in isolated places around town, and the occasional book laying in a heap of garbage.

Civic Infrastructure

Odíhg Tmeverizùfo has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Odíhg Tmeverizùfo. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Odíhg Tmeverizùfo's parks.

Odíhg Tmeverizùfo has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Odíhg Tmeverizùfo.

Odíhg Tmeverizùfo has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Odíhg Tmeverizùfo has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Odíhg Tmeverizùfo has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Odíhg Tmeverizùfo has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Odíhg Tmeverizùfo's public wards, blessings, and other arcane systems.

Odíhg Tmeverizùfo possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Odíhg Tmeverizùfo has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Odíhg Tmeverizùfo's natural decorations nor waterways.

Odíhg Tmeverizùfo has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Odíhg Tmeverizùfo has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

The locals have cut a deal with some unspeakable entity, trading some form of tribute (benign of horrific) in exchange for the being’s forbearance or assistance. Outsiders may be ignorant of the bargain, or they may know that the community is in thrall but be too fearful of its master to take action against them. The creature likely serves as a protector as well as a tyrant, so the locals may be content with the deal even if it doesn’t offer any further inducement or aid.

Odíhg Tmeverizùfo's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..

=In Odíhg Tmeverizùfo when drawing, it's impossible to draw an imperfect circle.

The Achaierai near Odíhg Tmeverizùfo are known to be a mutant strain of the creature.

Odíhg Tmeverizùfo's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local toxin to channel Chronomancy energies of tier 3 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5650 m2
    • Cattle and Similar Creatures: 350
    • Poultry: 4206
    • Swine: 280
    • Sheep: 14
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 140

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 6
  • Glassworkers: 4
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 5
  • Coachmen: 2
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 7
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 14
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 6
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

433 of Odíhg Tmeverizùfo's population work within a Foundational Occupation.

857 of Odíhg Tmeverizùfo's population do not work in a formal occupation, but do contribute to the local economy. 112 (8%) are noncontributers.

Points of Interest

Odíhg Tmeverizùfo is accessed from a nearby river via an intricate series of locks.

POI

History

The the a leather gambeson of Elven High Magic, an a leather gambeson imbued with notable amounts of Elven High Magic energies was created in Odíhg Tmeverizùfo by in time immemorial, reportedly some time during the early 2nd century.

History